Thursday, 17 April 2014

Auditioning a rig

The rig I have chosen to animated for the module is the Max rig v1.14, I chose this rig due to its simple controls and wide range of movement. Its controls are intuitive and its smooth mesh is has not glitched or bugged at all during my testing sessions.
 Finally it has a good array of facial controls which allow the rig to display a high range of expressions
A criticism I can level against it however is that the finger controls are too simple and especially the thumb controls are very restrictive. However overall I think the balance of ease of use to restrictive controls is acceptable.

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